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From : Lukasz Stafiniak <address@hidden>- To: Massimiliano Gubinelli <address@hidden>
- Cc: texmacs-users <address@hidden>
- Subject: Re: [TeXmacs] Resume/CV style?
- Date: Fri, 22 Nov 2013 15:20:22 +0100
This is my take. I have anonymized the first half page. In case you take a look you can share your comments.
On Thu, Nov 14, 2013 at 10:37 AM, Massimiliano Gubinelli <address@hidden> wrote:
I do not know. I have my CV in TeXmacs but is pretty basic, without any fancy stuff.
But it would be a nice contribution to have a reasonable style file for CVs and maybe an skeleton document for newbies to use. Now that other fonts start to be supported we can produce very nice results.
Max
On 14 nov. 2013, at 09:44, Lukasz Stafiniak <address@hidden> wrote:
> Hello,
>
> Does someone have a Resume/CV style file in the works?
>
> Best,
> Łukasz
<TeXmacs|1.0.7.21>
<style|<tuple|generic|english>>
<\body>
<very-large|<with|font-series|bold|<with|font-shape|small-caps|Jan
Kowalski>>><next-line><hrule>
<\with|par-mode|right>
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Street 123/4>>|<row|<cell|12-345 Anytown, Poland>>|<row|<cell|+48
123456789>>|<row|<cell|<hlink|<with|font-family|ss|address@hidden>|mailto:address@hidden>>>|<row|<cell|<hlink|<verbatim|http://uni.anytown.pl/~jankow>|http://ii.uni.wroc.pl/~lukstafi>>>>>>>
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<strong|RESEARCH INTERESTS>
</cell>|<cell|>|<\cell>
<with|color|darker grey|Lorem ipsum dolor sit amet, consectetur
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Class aptent taciti sociosqu ad litora torquent per conubia nostra, per
inceptos himenaeos. Sed euismod felis nisl, at facilisis diam ultricies
sed. Nullam nunc orci, sagittis a ornare in, aliquam non erat. Integer
venenatis, ligula nec sodales dignissim, augue turpis iaculis mauris,
eget suscipit est nisi sit amet tellus. Fusce consectetur malesuada
lacus, vitae fringilla leo aliquet lobortis. Curabitur mauris nibh,
aliquet a lacus vel, varius iaculis felis. Sed vestibulum scelerisque
sapien, ut consequat elit bibendum quis.>
</cell>|<cell|>>|<row|<cell|>|<cell|>|<cell|>|<cell|>>|<row|<cell|<strong|EDUCATION>>|<cell|>|<cell|<strong|PhD
in Computer Science> -- University of Anytown<htab|5mm>>|<cell|<em|2005-2010>>>|<row|<cell|>|<cell|>|<cell|<small|Thesis:
<with|font-family|ss|Curabitur rhoncus magna at ante consequat
auctor>>>|<cell|>>|<row|<cell|>|<cell|>|<cell|>|<cell|>>|<row|<cell|>|<cell|>|<cell|<strong|M.Sc.
Mathematics> -- Anytown University of Technology>|<cell|<em|1999-2005>>>|<row|<cell|>|<cell|>|<cell|<small|Broad
mathematical curriculum. Thesis: <with|font-family|ss|Aliquam erat
volutpat>>>|<cell|>>|<row|<cell|>|<cell|>|<cell|>|<cell|>>|<row|<cell|<strong|EXPERIENCE>>|<cell|>|<cell|>|<cell|>>|<row|<cell|<strong|Publications>>|<cell|>|<cell|<small|Š.
Kaiser and Š. Stafiniak. <with|font-family|ss|Playing Structure Rewriting
Games>.>>|<cell|>>|<row|<cell|>|<cell|>|<cell|<small|<em|In Proceedings of
AGI '10. Atlantis Press, 2010.>>>|<cell|>>|<row|<cell|>|<cell|>|<cell|<small|Š.
Kaiser and Š. Stafiniak. <with|font-family|ss|First-Order Logic with
Counting for General Game Playing>.>>|<cell|>>|<row|<cell|>|<cell|>|<cell|<small|<em|In
Proceedings of the 25th AAAI Conference,
2011.>>>|<cell|>>|<row|<cell|>|<cell|>|<cell|<small|Š. Kaiser and Š.
Stafiniak. <with|font-family|ss|Translating the Game Description Language
to Toss>.>>|<cell|>>|<row|<cell|>|<cell|>|<cell|<small|<em|In Proceedings
of the 2nd International General Game Playing
Workshop,>>>|<cell|>>|<row|<cell|>|<cell|>|<cell|<small|<em|GIGA'11,
2011.>>>|<cell|>>|<row|<cell|>|<cell|>|<cell|<small|Š. Stafiniak.
<with|font-family|ss|Joint Constraint Abduction
Problems>.>>|<cell|>>|<row|<cell|>|<cell|>|<cell|<small|<em|In UNIF 2011 --
The International Workshop on Unification.>>>|<cell|>>|<row|<cell|>|<cell|>|<cell|>|<cell|>>|<row|<cell|<strong|Teaching>>|<cell|>|<cell|Lecturer:>|<cell|>>|<row|<cell|>|<cell|>|<cell|
<tabular|<tformat|<table|<row|<cell|<with|font-family|ss|Functional
Programming> -- <small|<hlink|<verbatim|http://www.ii.uni.wroc.pl/~lukstafi/FPcourse>|http://www.ii.uni.wroc.pl/~lukstafi/FPcourse>>>>|<row|<cell|<with|font-family|ss|Programming
in Pascal>>>|<row|<cell|<with|font-family|ss|Programming in
Java>>>>>>>|<cell|>>|<row|<cell|>|<cell|>|<cell|Teaching
assistant:>|<cell|>>|<row|<cell|>|<cell|>|<cell|
<tabular|<tformat|<table|<row|<cell|<with|font-family|ss|Artificial
Intelligence>>>|<row|<cell|<with|font-family|ss|Algorithmic Game
Theory>>>|<row|<cell|<with|font-family|ss|Working in
Linux>>>|<row|<cell|<with|font-family|ss|Data Stores and Data
Mining>>>|<row|<cell|<with|font-family|ss|Multi-Agent
Systems>>>|<row|<cell|<with|font-family|ss|Evolutionary
Algorithms>>>|<row|<cell|<with|font-family|ss|Natural Language
Processing>>>|<row|<cell|<with|font-family|ss|Neural
Networks>>>>>>>|<cell|>>>>>
<name|><new-page*><tabular|<tformat|<cwith|2|2|3|3|cell-col-span|2>|<cwith|6|6|3|3|cell-col-span|2>|<cwith|7|7|3|3|cell-col-span|2>|<cwith|13|13|3|3|cell-col-span|2>|<cwith|3|3|3|3|cell-col-span|2>|<cwith|1|1|1|1|cell-halign|r>|<cwith|2|2|1|1|cell-halign|r>|<cwith|10|10|3|3|cell-col-span|2>|<cwith|11|11|3|3|cell-col-span|2>|<table|<row|<cell|<strong|Open
Source>>|<cell|>|<cell|<strong|Toss> --
<hlink|<verbatim|http://sourceforge.net/projects/toss>|http://sourceforge.net/projects/toss>>>|<row|<cell|<strong|Projects>>|<cell|>|<cell|<with|font-family|ss|hybrid
modeling, multi-player games, GGP, logic,
constraints>>>|<row|<cell|>|<cell|>|<cell|<block|<tformat|<cwith|1|1|1|1|cell-hyphen|t>|<cwith|1|1|1|1|cell-width|112mm>|<cwith|1|1|1|1|cell-hmode|exact>|<table|<row|<\cell>
Uses logic, General Game Playing techniques and learning game rules to
model hybrid and/or multi-agent systems. Hybrid models involve discrete
transitions based on quantified relational constraints and graph
rewriting, and continuous transitions by differential equations. Learning
generates possible transition rules and winning conditions. Automatically
derived heuristics allow game AI achieve provided or learned goals.
Implemented in OCaml.
</cell>>>>>>>|<row|<cell|>|<cell|>|<cell|>>|<row|<cell|>|<cell|>|<cell|<strong|InvarGenT>
-- <hlink|<verbatim|https://github.com/lukstafi/invargent>|https://github.com/lukstafi/invargent>>>|<row|<cell|>|<cell|>|<cell|<with|font-family|ss|type
systems, GADTs, invariant generation, postconditions,
abduction>>>|<row|<cell|>|<cell|>|<cell|<block|<tformat|<cwith|1|1|1|1|cell-hyphen|t>|<cwith|1|1|1|1|cell-width|112mm>|<cwith|1|1|1|1|cell-hmode|exact>|<table|<row|<\cell>
Infers types that use Guarded Algebraic Data Types and existential types,
i.e. dependent types restricted to specific constraint domains. Given
invariants of data-types, and recursive definitions, without types, in
the core Caml language, derives the invariants: the constraints over
inputs of functions and their relation to outputs; and postconditions:
the constraints over outputs of functions. Elegantly extends the GADT
system already present in OCaml and Haskell. Handles linear arithmetics
and can integrate more constraint domains. Based on constraint abduction.
</cell>>>>>>>|<row|<cell|>|<cell|>|<cell|>>|<row|<cell|>|<cell|>|<cell|<strong|Speagram>
-- <hlink|<verbatim|http://toss.sourceforge.net/term.html>|http://toss.sourceforge.net/term.html>>>|<row|<cell|>|<cell|>|<cell|<with|font-family|ss|parsing,
term reconstruction and rewriting, subtyping,
NLP>>>|<row|<cell|>|<cell|>|<cell|<block|<tformat|<cwith|1|1|1|1|cell-hyphen|t>|<cwith|1|1|1|1|cell-width|112mm>|<cwith|1|1|1|1|cell-hmode|exact>|<table|<row|<\cell>
Reconstructs rich term structures from user input by composing
overlapping substructures that correspond to words and phrases. Global
composition constraints disambiguate parsed text. Term rewriting allows
postprocessing of results and seamless extension of a grammar by
user-provided rules. Now part of the Toss project.
</cell>>>>>>>|<row|<cell|>|<cell|>|<cell|>>|<row|<cell|>|<cell|>|<cell|<strong|pmwiki-mode>
-- <hlink|<verbatim|http://sourceforge.net/projects/pmwiki-mode>|http://sourceforge.net/projects/pmwiki-mode>>>|<row|<cell|>|<cell|>|<cell|<with|font-family|ss|Emacs,
elisp, http, markup>>>|<row|<cell|>|<cell|>|<cell|<block|<tformat|<cwith|1|1|1|1|cell-hyphen|t>|<cwith|1|1|1|1|cell-width|112mm>|<cwith|1|1|1|1|cell-hmode|exact>|<table|<row|<\cell>
Emacs mode for editing PmWiki pages.
</cell>>>>>>>|<row|<cell|>|<cell|>|<cell|>>|<row|<cell|<strong|INTERESTS>>|<cell|>|<cell|artificial
intelligence, AGI, machine learning, cognitive
science,>>|<row|<cell|<strong|& HOBBIES>>|<cell|>|<cell|analytic
philosophy, ballet and contemporary dance, poetry>>>>>
</body>
- [TeXmacs] Resume/CV style?, Lukasz Stafiniak, 11/14/2013
- Re: [TeXmacs] Resume/CV style?, Massimiliano Gubinelli, 11/14/2013
- Re: [TeXmacs] Resume/CV style?, Joris van der Hoeven, 11/20/2013
- [TeXmacs] Petit papa Noel..., Henri Girard, 11/21/2013
- Re: [TeXmacs] Resume/CV style?, Lukasz Stafiniak, 11/22/2013
- Re: [TeXmacs] Resume/CV style?, marc lalaude-labayle, 11/22/2013
- Re: [TeXmacs] Resume/CV style?, Massimiliano Gubinelli, 11/23/2013
- Re: [TeXmacs] Resume/CV style?, Joris van der Hoeven, 11/20/2013
- Re: [TeXmacs] Resume/CV style?, Massimiliano Gubinelli, 11/14/2013
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