- From: "El.douwen" <address@hidden>
- To: address@hidden
- Subject: Re: [TeXmacs] at least !! :-) customize mod keys under mac os X [was: f(x)=&&& if x<0 and §§§ if 0<x<2 and ...]
- Date: Wed, 11 Nov 2009 14:19:34 +0100
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Maybe a small tool like 'xev' can answer these questions. Just
start it, move the mouse inside the opening window and press the key
you are interested in. 'xev' will print all available data about
the occurring X event. The key code should be part of this event.
A larger tool like 'xkeycaps' might be available for MacOS as well.
It displays a keyboard with a choosable layout and can change lots
of properties of this layout. It also can show you all the key
codes of course.
i wrote this
(question: how can i write the remarks ?)
clear Mod1
clear Mod2
clear Mod3
keycode 63 = Mod_H
keycode 66 = Mod_A
keycode 67 = Mod_M
add Mod1 = Mod_A
add Mod2 = Mod_M
add Mod = Mod_H
the answer was:
xmodmap: /Users/vincent/.Xmodmap:4: bad keysym name 'Mod_H' in
keysym list
xmodmap: /Users/vincent/.Xmodmap:5: bad keysym name 'Mod_A' in
keysym list
xmodmap: /Users/vincent/.Xmodmap:6: bad keysym name 'Mod_M' in
keysym list
xmodmap: /Users/vincent/.Xmodmap:7: bad keysym name 'Mod_A' in
keysym list
xmodmap: /Users/vincent/.Xmodmap:7: bad add modifier keysym list
(empty)
xmodmap: /Users/vincent/.Xmodmap:8: bad keysym name 'Mod_M' in
keysym list
xmodmap: /Users/vincent/.Xmodmap:8: bad add modifier keysym list
(empty)
xmodmap: /Users/vincent/.Xmodmap:9: bad add modifier name 'mod', not
allowed
xmodmap: 8 errors encountered, aborting.
i feel lost... and dont know where to find any explanations...
Vincent...
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